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How about packaging and delivering digital solutions? Wait, let’s first make sure the brand position speaks and inspire them. Let’s also make sure the product is ready to give them what they need. To do that, we need to understand how to reach out to them and prepare for it as well as preparing the foundation to be able to listen to their valuable feedback.
About the episode
This week on the VB Map podcast Slash CEO Andries de Vos sat down to talk with Rahul N. Bhardwaj. An entrepreneur and product engineer himself, Rahul is an investor and advisor to a number of companies. He is the co-founder and COO of Junglee Games, a company that created top-grossing games like Junglee Teenpatti and Junglee Rummy.
Check the key topics they discussed:
- Breakdown the psychology of human entertainment, what works and what doesn’t and how to anticipate if a game may work
- Designing risk-reward loops for different game genres
- The importance of having “depth” of game play and how to measure “fun”
- The challenge of policy makers or entrepreneurs to design games-for-good to nudge behaviours in certain directions
- How venture building principles and methodologies have been adopted by game studios for decades
- How he is gamifying his son’s education
- What opportunities may lie ahead for game studios
About this episode
Nick Martin is the CEO of Mission. Plus, it is a digital innovation studio that combines engineering, design agility, expertise, and commercialization to deliver market-ready tech products. Listen to the episode to deep dive into methodologies for prototyping and validating early-stage ideas at a very low cost.
Website URL: https://www.mission.plus/
Nick’s LinkedIn: https://sg.linkedin.com/in/nicholasrjmartin
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